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Substance Designer – Pro

$990.00 for 1 year

Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.

CREATE, ITERATE

Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool.
It has become the standard in the entertainment industry for PBR material authoring.

MATERIAL AUTHORING

Create materials with full control and infinite variations.
Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine.

Substance Files (.sbsar)

Create Substance files tweakable in-context

Tileable textures

Produce tileable textures up to 8K size with 32 bits floating

Materials

Produce MDL materials for Iray, V-Ray and Adobe Felix

SCAN PROCESSING

Process scans thanks to filters and tools in an adapted to photogrammetry workflow.
Substance Designer features a complete set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool.

IMPORT A WIDE VARIETY OF CONTENT

Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either – Substance Designer handles it automatically.

REAL-TIME PHYSICALLY BASED VIEWPORT WITH IRAY PATH TRACING

Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders.
Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation.